We are a team in our second semester of our final year at Thames Valley University doing a BA (hons) in Digital Animation Specialist. :)
Tuesday, 26 February 2008
Experimentation - Interactivity with Stylus Flash
We (Me, Dom & Rad) considered interactivity for our game if we had enough time to complete it within 14 weeks. Having this doubt in mind, we questioned each other wherever possible to replace the arrow cursor for a different symbol, possibly to replace it for a Nintendo DS stylus which could easily be created using vector graphics. We searched online for Flash tutorials and luckily found the solution to customising our own cursor. Our next test was to draw onto the canvas/stage as soon as the user holds the left mouse button when the file is published. We found the script for this drawing feature to work but the problem was that it wouldn't make the centre point of the cursor connect with the axis where the paint draws onto the canvas.
For this assignment we will be working as a team to create a prototype game intended for the Nintendo DS console. We will be focusing more on the artistic aspect of the development process. We intend to use Adobe Flash for the 2D visuals